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ARC Raiders Enemies: Every ARC Machine and How to Beat It

November 9, 2026 · 7 min read

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ARC are the hostile machines that rule the surface in ARC Raiders. They range from small scouting drones to walking giants, and each type has its own attacks and weak points. This guide covers every main ARC enemy as of the Frozen Trail update, how to read their behavior and the fastest way to deal with each one, or avoid it.

Last checked: November 9, 2026.

How ARC behave: the scanner colors

Every ARC machine shows its alert level through the color of its scanner light, as documented on the community ARC Raiders Wiki:

Scanner color What it means What to do
Blue Patrolling, hasn't noticed you Stay out of its path or crouch in cover
Yellow Alerted and investigating a disturbance Break line of sight and wait for it to calm down
Red It has found a target and is attacking Fight or get indoors fast

If you shoot a patrolling machine first, it can skip straight to red. Most small drones lose interest if you hide inside a building for a while, but they can still shoot through windows and open doors.

How to find ARC weak points

ARC armor is color-coded, so you can spot weak points at a glance:

  • Matte white plating is unarmored. Any weapon damages it.
  • Shiny dark gray plating is armored. Weak rounds bounce off. Shooting it enough strips the plate and exposes what's underneath.
  • Bright yellow parts are weak points. Hitting them deals direct damage, so aim there first.

Ammo with better ARC armor penetration, like heavy ammo, works best against armored targets. Explosives are also strong: in Update 2.0, Embark reworked explosive damage so weapons like the Hullcracker deal over 50% more damage to armor plates, but around 30% less to fragile parts.

Small flying ARC

These drones patrol open ground, often in groups. One is easy to handle; three at once can kill you.

ARC What it does How to beat it
Wasp Small, common combat drone Shoot its thrusters to bring it down
Hornet Tougher combat drone Aim for the unarmored rear thrusters and dodge roll when it signals an attack
Firefly Combat drone with a yellow canister on its body Shoot the canister or knock out its thrusters
Snitch Scout drone that loudly calls other ARC to your position Destroy it quickly before reinforcements arrive
Spotter Scout drone that marks targets for Bombardier artillery Kill it before it locks on, and use overhead cover

Large flying ARC

These are serious threats that need real firepower. Don't get caught in the open by one.

ARC What it does How to beat it
Rocketeer Heavily armed drone that fires rockets Hit the thrusters and the spot above its scanner
Vaporizer Drone with a multi-target laser and a shield that blocks thrown items Bait the shield with any throwable, then attack while it's on cooldown
ARC Turbine Hovering drones that land in groups of three and lay mines first Stop moving or crouch near the motion-sensitive mines; hit the spinning weak points after it lands

Small ground ARC and turrets

You'll mostly meet these inside buildings or guarding fixed spots.

ARC What it does How to beat it
Pop Rolling ball that explodes on contact Climb onto something or shoot it early; any weapon works
Fireball Rolling ball that bursts into flames Shoot the core when it opens up, then move away from the fire
Comet Rolling ball with a big explosion Use heavy ammo or grenades and dodge sideways before it blows
Tick Small crawler that latches onto you Dodge roll as soon as it grabs you; you'll often hear it first
Surveyor Ball-shaped scanner that flees at high speed Stun it, then use explosives; its weak point shows when it fires its laser
Shredder Hovering drone with a dangerous, signaled attack Never fight it without cover; hide when it signals and shoot its thrusters
Skulker Hovering stalker that ambushes from the shadows, often in groups Check corners and keep your back covered; it fires bursts of shots
Turret Fixed gun emplacement Bait its attack, duck behind cover, then hit it with heavy ammo
Sentinel Long-range sniper turret Watch for its red beam and four yellow aiming beams, then break line of sight; shoot the yellow canister on its arm
Hydra Multi-turret machine that guards the Emperor and the ARC Frigate Take out its turrets, then hit the weak points on its back; it's much easier with a squad

Large ground ARC

These big walkers patrol key open areas and usually bring flying escorts.

ARC What it does How to beat it
Bastion Slow, heavily armored walker with a fast-turning gun Shoot the yellow leg joints and the rear canister; stun it to stop it fighting back
Bombardier Artillery walker guided by Spotter drones Kill the Spotters first, stay out of its close-range shockwave and hit the leg joints and rear canister
Leaper Four-legged walker, usually escorted by drones Hide behind a doorway it can't fit through and shoot its leg joints or eye
Bully Four-legged brute added in Frozen Trail that keeps you pinned with relentless fire Stay in cover it can't reach; its legs and head can be shot off

Explosives such as Wolfpack grenades, the Deadline and the Hullcracker are the usual answer to big walkers.

Giant ARC

Giant ARC appear during the biggest ARC-related map conditions. They have huge health pools and are usually a job for several Raiders working together.

  • Queen and Matriarch. Enormous six-legged machines. Shoot off the armor plates, then focus the glowing red core and the yellow weak points on the legs. The Matriarch can raise a shield that blocks thrown items. Since Update 2.0, their best loot sits in the leg pieces rather than the leg armor. The Queen also guards the Harvester during the Harvester map condition.
  • ARC Frigate. A huge flying ARC ship that arrived to patrol the Rust Belt in the Frozen Trail update. Its cannons fire at anything nearby, with an audio cue and a blue laser as warning. Getting inside, past its defenses and the Hydra, is how you reach the rare tech in its cargo hold.

If you want to fight a giant, check which map condition is active. Our ARC Raiders maps and map conditions guide explains where the Matriarch, Harvester and ARC Frigate show up.

Probes, husks and other ARC loot

Not every ARC fights back:

  • Husks are wrecks of ARC from old battles. Loot them for ARC parts; you don't have to kill anything.
  • ARC Probes land to collect data, then leave. You can breach them with your Raider Tool for loot, but breaching is loud and the probe signals nearby ARC for help.
  • ARC Couriers carry valuable ARC parts and are worth checking when you find one.

ARC Alloy and ARC Powercells come from ARC machines and are useful crafting materials, so grab them from wrecks you pass.

Tips for fighting ARC

  • You don't have to fight. Avoiding a patrol is often smarter than starting a noisy fight. Gunfire and breaching attract both ARC and other Raiders.
  • Bring the right ammo. Light ammo struggles against armor; heavy ammo and explosives don't.
  • Downed Raiders are safe from ARC. In normal raids, ARC stop attacking you once you're downed. The danger then is other Raiders.
  • Fight from cover. Doorways, low ceilings and stairwells block drones and stop big walkers from reaching you.
  • Squad up for giants. Queens, Matriarchs, Hydras and the Frigate are built for teams.

New to raiding? Our ARC Raiders beginner guide covers loadouts, loot and extraction.

Frequently asked questions

What are ARC in ARC Raiders?

ARC are the mysterious hostile machines that took over Earth's surface and drove humanity underground. They range from small drones like Wasps and Snitches to giants like the Queen, Matriarch and ARC Frigate.

What is the hardest ARC enemy?

The giant ARC are the toughest: the Queen, the Matriarch and the ARC Frigate. They have huge health pools, heavy armor and escorts, so most players take them on with a full squad during their map conditions.

What is the best weapon against ARC?

Weapons with high ARC armor penetration, heavy ammo and explosives work best. The Hullcracker got a big boost against armor plates in Update 2.0, and grenades like the Wolfpack are a common answer to large walkers.

Where are ARC weak points?

Look for bright yellow parts, which are weak points that take direct damage. Many ARC also have vulnerable thrusters, leg joints, canisters or a glowing core that opens up after you strip the armor around it.

Do ARC attack downed players?

Not in normal PvPvE raids. ARC stop attacking once you're downed, so you can crawl to an extraction point, though other Raiders may still finish you off.

What does the Snitch do in ARC Raiders?

The Snitch is a scout drone that loudly alerts other ARC when it spots you, which can bring in reinforcements. Shoot it down as soon as you see it.

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